feat(playground): knight armor pass + worker stale window bumped to 12s

Worker (deployed):
- STALE_AFTER_MS 5000 -> 12000 to forgive bg-tab throttling.

Player avatar:
- Muscled cuirass chest plate + glowing winged Hermes sigil disc on the chest
- Tasset (4 armored skirt strips) at the pelvis
- Steel gauntlets on the forearms
- Greaves (shin armor) on each leg
- Shoulder pauldron stud kept; helmet/cape/weapon variants unchanged

Result: avatars now read as actual knights, not blobs.
This commit is contained in:
Aurora release bot
2026-05-03 22:15:26 -04:00
parent 9f332a9641
commit afecc47008
2 changed files with 44 additions and 1 deletions

View File

@@ -35,7 +35,7 @@ interface PresenceMsg {
[key: string]: unknown
}
const STALE_AFTER_MS = 5000
const STALE_AFTER_MS = 12000 // bumped from 5000 — forgive bg-tab throttling so avatars don't flicker
const CHAT_RING_MAX = 50
const PRESENCE_DEDUPE_MS = 50
const RATE_BUCKET_CAP = 30 // msgs